FSR 2.0 was released just a few weeks ago and a number of game developers have already unveiled plans to implement the new upscaling technology. Bethesda’s Deathloop was the first game to add support, and now God of War joins the list.
In a patch this week, God of War (PC) was updated to support FidelityFX Super Resolution (FSR) 2.0 from AMD. You’ll have access to three quality presets - Quality, Balanced, and Performance, which return the game to 67%, 59%, and 50% screen resolution to save performance and increase frame rates. The image is then enlarged to native resolution with convincing results.
We haven’t had a chance to test the FSR 2.0 update ourselves yet, but early impressions seem to be positive. Compared to FSR 1.0, you get a bit of performance, but you get better images, which seems like a fair trade-off.
Other games that will support FSR 2.0 this year include: Asterigos, Delysium, EVE Online, Farming Simulator 22, Forspoken, Grounded, Hitman 3, Microsoft Flight Simulator, NiShuiHan, Perfect World Remake, Swordsman Remake and Unknown 9: Awakening.
KitGuru says: Have you tried another game with FSR 2.0? What do you think of the new version compared to the original? Have you noticed any improvements?
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